Job description
- Create high-quality, photorealistic textures for characters, creatures, props, and related VFX assets.
- Develop production-ready 4K textures from high-resolution models and UVs using Mari.
- Work with UDIM-based texturing workflows and maintain organized, efficient texture setups.
- Interpret visual references to achieve realistic materials, surface details, and overall asset quality.
- Establish and maintain texturing standards and workflows across projects.
- Troubleshoot technical texturing issues and collaborate with Asset, Lookdev, Modeling, and other CG/VFX teams.
- Take ownership of complex assets from texturing through final delivery.
Job requirements
- 5+ years of professional experience in VFX, film, or high-end CG production.
- Strong proficiency in Mari and hands-on experience with 4K texturing.
- Strong understanding of UDIM workflows.
- Proven experience texturing characters and creatures, with strong knowledge of realistic skin, organic materials, and surface details.
- Strong technical understanding of texturing workflows and the ability to troubleshoot independently.
- Able to establish and maintain high-quality texturing standards and workflows.
- Experience working with high-resolution models and UVs.
- Strong attention to detail and a good eye for realism and material definition.
- Experience with other relevant CG/VFX software is a plus.
- Strong portfolio/reel showcasing character and/or creature texturing is preferred.