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Texture Painter

LMN VFX

Contract

On Site

Job description

  • Create high-quality, photorealistic textures for characters, creatures, props, and related VFX assets.
  • Develop production-ready 4K textures from high-resolution models and UVs using Mari.
  • Work with UDIM-based texturing workflows and maintain organized, efficient texture setups.
  • Interpret visual references to achieve realistic materials, surface details, and overall asset quality.
  • Establish and maintain texturing standards and workflows across projects.
  • Troubleshoot technical texturing issues and collaborate with Asset, Lookdev, Modeling, and other CG/VFX teams.
  • Take ownership of complex assets from texturing through final delivery.

Job requirements

  • 5+ years of professional experience in VFX, film, or high-end CG production.
  • Strong proficiency in Mari and hands-on experience with 4K texturing.
  • Strong understanding of UDIM workflows.
  • Proven experience texturing characters and creatures, with strong knowledge of realistic skin, organic materials, and surface details.
  • Strong technical understanding of texturing workflows and the ability to troubleshoot independently.
  • Able to establish and maintain high-quality texturing standards and workflows.
  • Experience working with high-resolution models and UVs.
  • Strong attention to detail and a good eye for realism and material definition.
  • Experience with other relevant CG/VFX software is a plus.
  • Strong portfolio/reel showcasing character and/or creature texturing is preferred.

Job information

Education

No Qualification

Experience level

Mid Senior Level

Minimum experience

5 years

Gender

No Qualification

Published date

12 Oct 2026

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